Implement dummy chess solver

It chooses a random available move ¯\_(ツ)_/¯
This commit is contained in:
2021-12-22 22:03:17 +01:00
parent 95c0ccfbd2
commit 0f7de146b7
6 changed files with 142 additions and 11 deletions

View File

@@ -247,6 +247,9 @@ impl Board {
state: Default::default(),
}
}
pub fn occupied(&self, position: &Position) -> bool {
self.state.contains_key(position)
}
pub fn get_at(&self, position: &Position) -> Option<&Piece> {
self.state.get(position)
}

View File

@@ -1,4 +1,5 @@
use crate::board;
use rand::seq::IteratorRandom;
pub struct Engine {
board: board::Board,
@@ -21,23 +22,47 @@ impl Engine {
pub fn get_legal_moves(
&self,
position: &board::Position,
) -> Result<Vec<board::Position>, ()> {
Ok(self
.board
.find_moves(position)?
.chain(self.board.find_captures(position)?)
.collect())
) -> Result<impl Iterator<Item = board::Position> + '_, ()> {
if self.board.occupied(position) {
Ok(self
.board
.find_moves(position)
.unwrap()
.chain(self.board.find_captures(position).unwrap()))
} else {
Err(())
}
}
pub fn make_move(
&mut self,
source: &board::Position,
target: board::Position,
) -> Result<(), ()> {
if !self.get_legal_moves(source)?.contains(&target) {
if !self.get_legal_moves(source)?.any(|pos| pos == target) {
Err(())
} else {
// We checked that there is a piece at source in get_legal_moves
self.board.relocate(source, target)
}
}
pub fn choose_move(
&self,
color: &board::Color,
) -> Option<(board::Position, board::Position)> {
self.board
.iter()
.filter_map(|(source, piece)| {
if &piece.color == color {
if let Ok(targets) = self.get_legal_moves(source) {
Some(targets.map(|target| (source.clone(), target)))
} else {
None
}
} else {
None
}
})
.flatten()
.choose(&mut rand::thread_rng())
}
}

View File

@@ -1,3 +1,4 @@
extern crate rand;
mod board;
mod engine;
mod ui;

View File

@@ -182,10 +182,9 @@ impl Ui {
let error = format!("No moves possible from {}", position);
Err(error)
}
Ok(positions) => Ok(positions
.iter()
.map(|pos| format!("{}", pos))
.collect()),
Ok(positions) => {
Ok(positions.map(|pos| format!("{}", pos)).collect())
}
}
} else {
Err("get_moves takes 1 arg".to_owned())
@@ -208,6 +207,29 @@ impl Ui {
Err("make_move takes 2 args".to_owned())
}
}
fn choose_move(&self, args: &[&str]) -> Result<String, String> {
if let [color_str] = args {
if let [color_char] = color_str.chars().collect::<Vec<char>>()[..]
{
match self.engine.choose_move(
&board::Color::parse(color_char).map_err(|_| {
format!("Couldn't parse color code {}", color_char)
})?,
) {
Some((source, target)) => {
Ok(format!("{},{}", source, target))
}
None => {
Err(format!("No move possible for {}", color_char))
}
}
} else {
Err(format!("Invalid color string {}", color_str))
}
} else {
Err("choose_move takes 1 arg".to_owned())
}
}
fn handle_command(&mut self, s: &str) -> Result<String, String> {
let mut cmd = s.split(',');
// There will be at least an empty string => otherwise panic
@@ -218,6 +240,7 @@ impl Ui {
"get_moves" => self.get_moves(&args),
"make_move" => self.make_move(&args),
"set_state" => self.set_state(&args),
"choose_move" => self.choose_move(&args),
"" => Err("No command given".to_owned()),
_ => Err("Invalid command".to_owned()),
}