Make minmax slighly less ugly
Can't vouch for correctness yet tho
This commit is contained in:
@@ -27,6 +27,12 @@ impl Color {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[derive(Debug)]
|
||||||
|
pub struct Move_ {
|
||||||
|
pub source: Position,
|
||||||
|
pub target: Position,
|
||||||
|
}
|
||||||
|
|
||||||
#[derive(PartialEq, Eq, Hash, Clone, Debug)]
|
#[derive(PartialEq, Eq, Hash, Clone, Debug)]
|
||||||
pub struct Position {
|
pub struct Position {
|
||||||
pub file: File,
|
pub file: File,
|
||||||
@@ -381,4 +387,31 @@ impl Board {
|
|||||||
Err(())
|
Err(())
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
pub fn get_legal_moves(
|
||||||
|
&self,
|
||||||
|
position: &Position,
|
||||||
|
) -> Result<impl Iterator<Item = Position> + '_, ()> {
|
||||||
|
Ok(self.find_moves(position)?.chain(self.find_captures(position)?))
|
||||||
|
}
|
||||||
|
pub fn all_moves_for_color(
|
||||||
|
&self,
|
||||||
|
color: Color,
|
||||||
|
) -> impl Iterator<Item = Move_> + '_ {
|
||||||
|
self.iter()
|
||||||
|
.filter_map(move |(source, piece)| {
|
||||||
|
if piece.color == color {
|
||||||
|
if let Ok(targets) = self.get_legal_moves(source) {
|
||||||
|
Some(targets.map(|target| Move_ {
|
||||||
|
source: source.clone(),
|
||||||
|
target,
|
||||||
|
}))
|
||||||
|
} else {
|
||||||
|
None
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
None
|
||||||
|
}
|
||||||
|
})
|
||||||
|
.flatten()
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
150
rs/src/engine.rs
150
rs/src/engine.rs
@@ -1,5 +1,5 @@
|
|||||||
use crate::board;
|
use crate::board;
|
||||||
use crate::rand::Rng;
|
use crate::board::Move_;
|
||||||
|
|
||||||
impl board::PieceType {
|
impl board::PieceType {
|
||||||
fn value(&self) -> f32 {
|
fn value(&self) -> f32 {
|
||||||
@@ -10,10 +10,13 @@ impl board::PieceType {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Debug)]
|
impl board::Color {
|
||||||
pub struct Move_ {
|
fn sign(&self) -> f32 {
|
||||||
pub source: board::Position,
|
match self {
|
||||||
pub target: board::Position,
|
board::Color::Black => -1.0,
|
||||||
|
board::Color::White => 1.0,
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct Engine {
|
pub struct Engine {
|
||||||
@@ -37,121 +40,56 @@ impl Engine {
|
|||||||
pub fn set_state(&mut self, board: board::Board) {
|
pub fn set_state(&mut self, board: board::Board) {
|
||||||
self.board = board;
|
self.board = board;
|
||||||
}
|
}
|
||||||
pub fn get_legal_moves<'a>(
|
|
||||||
board: &'a board::Board,
|
|
||||||
position: &board::Position,
|
|
||||||
) -> Result<impl Iterator<Item = board::Position> + 'a, ()> {
|
|
||||||
Ok(board.find_moves(position)?.chain(board.find_captures(position)?))
|
|
||||||
}
|
|
||||||
pub fn make_move(
|
pub fn make_move(
|
||||||
&mut self,
|
&mut self,
|
||||||
source: &board::Position,
|
source: &board::Position,
|
||||||
target: board::Position,
|
target: board::Position,
|
||||||
) -> Result<(), ()> {
|
) -> Result<(), ()> {
|
||||||
if !Engine::get_legal_moves(&self.board, source)?
|
if !self.board.get_legal_moves(source)?.any(|pos| pos == target) {
|
||||||
.any(|pos| pos == target)
|
|
||||||
{
|
|
||||||
Err(())
|
Err(())
|
||||||
} else {
|
} else {
|
||||||
// We checked that there is a piece at source in get_legal_moves
|
// We checked that there is a piece at source in get_legal_moves
|
||||||
self.board.relocate(source, target)
|
self.board.relocate(source, target)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
pub fn evaluate_position(board: &board::Board) -> f32 {
|
pub fn choose_move(&self, color: &board::Color) -> Option<Move_> {
|
||||||
board
|
|
||||||
.iter()
|
|
||||||
.map(|(_, piece)| match piece.color {
|
|
||||||
board::Color::White => 1.0,
|
|
||||||
board::Color::Black => -1.0,
|
|
||||||
} * piece.piece_type.value())
|
|
||||||
.sum()
|
|
||||||
}
|
|
||||||
pub fn evaluate_move(
|
|
||||||
move_: &Move_,
|
|
||||||
board: &board::Board,
|
|
||||||
color: &board::Color,
|
|
||||||
) -> Result<f32, ()> {
|
|
||||||
let mut board = board.clone();
|
|
||||||
board.relocate(&move_.source, move_.target.clone())?;
|
|
||||||
Ok(match color {
|
|
||||||
board::Color::White => 1.0,
|
|
||||||
board::Color::Black => -1.0,
|
|
||||||
} * Engine::evaluate_position(&board))
|
|
||||||
}
|
|
||||||
fn minmax(
|
|
||||||
depth: i8,
|
|
||||||
board: &board::Board,
|
|
||||||
color: &board::Color,
|
|
||||||
) -> Option<(f32, Move_)> {
|
|
||||||
eprintln!("Entering minmax for {} at depth {}", color, depth);
|
|
||||||
let all_moves = board
|
|
||||||
.iter()
|
|
||||||
.filter_map(|(source, piece)| {
|
|
||||||
if &piece.color == color {
|
|
||||||
if let Ok(targets) = Engine::get_legal_moves(board, source)
|
|
||||||
{
|
|
||||||
Some(targets.map(|target| Move_ {
|
|
||||||
source: source.clone(),
|
|
||||||
target,
|
|
||||||
}))
|
|
||||||
} else {
|
|
||||||
None
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
None
|
|
||||||
}
|
|
||||||
})
|
|
||||||
.flatten();
|
|
||||||
if depth == 0 {
|
|
||||||
Engine::best_immediate_move(board, color, all_moves)
|
|
||||||
} else if depth > 0 {
|
|
||||||
let best_given_opponent = all_moves.map(|move_| {
|
|
||||||
eprintln!("Finding opponent moves for {:?}", move_);
|
|
||||||
let mut board = board.clone();
|
|
||||||
board.relocate(&move_.source, move_.target.clone()).unwrap();
|
|
||||||
let result = if let Some((opponent_score, _)) =
|
|
||||||
Engine::minmax(depth - 1, &board, &color.other())
|
|
||||||
{
|
|
||||||
(-opponent_score, move_)
|
|
||||||
} else {
|
|
||||||
(0.0, move_)
|
|
||||||
};
|
|
||||||
eprintln!(
|
|
||||||
"Move {:?} got opponent minmax score {} for {:?}",
|
|
||||||
result.1, result.0, color
|
|
||||||
);
|
|
||||||
result
|
|
||||||
});
|
|
||||||
best_given_opponent
|
|
||||||
.max_by(|(s1, _), (s2, _)| s1.partial_cmp(s2).unwrap())
|
|
||||||
} else {
|
|
||||||
panic!();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
fn best_immediate_move(
|
|
||||||
board: &board::Board,
|
|
||||||
color: &board::Color,
|
|
||||||
moves: impl Iterator<Item = Move_>,
|
|
||||||
) -> Option<(f32, Move_)> {
|
|
||||||
let mut rng = rand::thread_rng();
|
|
||||||
Some(
|
Some(
|
||||||
moves
|
self.board
|
||||||
.map(|move_| {
|
.all_moves_for_color(color.clone())
|
||||||
let score = Engine::evaluate_move(&move_, board, color)
|
.map(|m| {
|
||||||
.unwrap()
|
let mut board = self.board.clone();
|
||||||
+ rng.gen::<f32>() * 0.05;
|
board.relocate(&m.source, m.target.clone()).unwrap();
|
||||||
eprintln!(
|
(minmax(1, &board, color), m)
|
||||||
"Move {:?} got immediate score {} for {:?}",
|
|
||||||
move_, score, color
|
|
||||||
);
|
|
||||||
(score, move_)
|
|
||||||
})
|
})
|
||||||
.max_by(|(score1, _), (score2, _)| {
|
.max_by(|(s1, _), (s2, _)| s1.partial_cmp(s2).unwrap())?
|
||||||
score1.partial_cmp(score2).unwrap()
|
.1,
|
||||||
})?,
|
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
pub fn choose_move(&self, color: &board::Color) -> Option<Move_> {
|
}
|
||||||
Some(Engine::minmax(1, &self.board, color)?.1)
|
|
||||||
|
pub fn evaluate_position(board: &board::Board) -> f32 {
|
||||||
|
board
|
||||||
|
.iter()
|
||||||
|
.map(|(_, piece)| piece.color.sign() * piece.piece_type.value())
|
||||||
|
.sum()
|
||||||
|
}
|
||||||
|
|
||||||
|
fn minmax(depth: i8, board: &board::Board, color: &board::Color) -> f32 {
|
||||||
|
if depth == 0 {
|
||||||
|
evaluate_position(board) * color.sign()
|
||||||
|
} else {
|
||||||
|
let best_opponent_move_score = board
|
||||||
|
.all_moves_for_color(color.other())
|
||||||
|
.map(|m| {
|
||||||
|
let mut board = board.clone();
|
||||||
|
board.relocate(&m.source, m.target).unwrap();
|
||||||
|
minmax(depth - 1, &board, &color.other())
|
||||||
|
})
|
||||||
|
.max_by(|s1, s2| s1.partial_cmp(s2).unwrap());
|
||||||
|
if let Some(s) = best_opponent_move_score {
|
||||||
|
-s
|
||||||
|
} else {
|
||||||
|
minmax(0, board, color)
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -219,10 +219,7 @@ impl Ui {
|
|||||||
board::Position::parse(position_str).map_err(|_| {
|
board::Position::parse(position_str).map_err(|_| {
|
||||||
format!("Error parsing position {}", position_str)
|
format!("Error parsing position {}", position_str)
|
||||||
})?;
|
})?;
|
||||||
match engine::Engine::get_legal_moves(
|
match self.engine.board.get_legal_moves(&position) {
|
||||||
&self.engine.board,
|
|
||||||
&position,
|
|
||||||
) {
|
|
||||||
Err(_) => {
|
Err(_) => {
|
||||||
let error = format!("No moves possible from {}", position);
|
let error = format!("No moves possible from {}", position);
|
||||||
Err(error)
|
Err(error)
|
||||||
|
|||||||
Reference in New Issue
Block a user