Do another refactoring of frontend

This commit is contained in:
2021-12-11 17:15:50 +01:00
parent b5c252bd4d
commit 7dabb49cd4
4 changed files with 61 additions and 64 deletions

View File

@@ -9,20 +9,15 @@ function get_json(url) {
class Backend {
constructor() {
this.config = this.getConfig();
}
getConfig() {
return new Configuration(
get_json("http://localhost:3000/get_state/").map((p) => {
let piece = new Piece();
Object.assign(piece, p);
return piece;
})
this.config = new Configuration(
new Map(Object.entries(get_json("http://localhost:3000/get_state/")))
);
}
getConfig() {
return this.config;
}
makeMove(move) {
this.config = this.config.makeMove(move);
return this.config.clone();
this.config.makeMove(move);
}
getAvailableMoves(position) {
return [];
@@ -32,19 +27,16 @@ class Backend {
class Chess {
constructor() {
this.backend = new Backend();
this.configVis = null;
this.canvas = new visuals.Canvas();
this.configVis = new visuals.ConfigVis(this.backend.getConfig());
this.configVis.draw(this.canvas);
this.moveSource = null;
this.canMoveTo = [];
this.syncBackend();
document.onclick = (ev) => this.click(ev);
}
syncBackend() {
let config = this.backend.getConfig();
if (this.configVis !== null) {
this.configVis.undraw();
}
this.configVis = new visuals.ConfigVis(config.pieces);
this.configVis.configuration = config;
this.configVis.draw(this.canvas);
}
showAvailableMoves(canMoveTo) {}
@@ -85,46 +77,35 @@ class Move {
}
class Piece {
constructor(who, color, position) {
this.who = who;
constructor(piece_type, color) {
this.piece_type = piece_type;
this.color = color;
this.position = position;
}
clone() {
return new Piece(this.who, this.color, this.position);
}
moveTo(position) {
return new Piece(this.who, this.color, position);
}
}
class Configuration {
constructor(pieces) {
this.pieces = pieces;
}
clone() {
let pieces = [];
for (let piece of this.pieces) {
pieces.push(piece.clone());
}
return new Configuration(pieces);
constructor(board) {
this.board = new Map(board);
}
getAt(position) {
return this.pieces.find((piece) => piece.position === position) || null;
if (!this.board.has(position)) {
return null;
}
return this.board.get(position);
}
setAt(position, piece) {
this.board.set(position, piece);
}
dropAt(position) {
return new Configuration(
this.pieces.filter((piece) => piece.position !== position)
);
this.board.delete(position);
}
makeMove(move) {
const pieceToMove = this.getAt(move.from);
if (pieceToMove === null) return this;
else
return new Configuration([
...this.dropAt(move.from).dropAt(move.to).pieces,
pieceToMove.moveTo(move.to),
]);
const piece = this.getAt(move.from);
if (piece === null) return;
else {
this.setAt(move.to, piece);
this.dropAt(move.from);
}
}
}