Make board dimensions global
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@@ -1,34 +1,37 @@
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var _canvas = document.getElementById('chessBoard');
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var _canvas = document.getElementById('chessBoard');
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const INDEX_MARGIN = (_canvas.width + _canvas.height) / 2 / 16;
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const BOARD_WIDTH = _canvas.width - INDEX_MARGIN;
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const BOARD_HEIGHT = _canvas.height - INDEX_MARGIN;
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const BOX_WIDTH = BOARD_WIDTH / 8;
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const BOX_HEIGHT = BOARD_HEIGHT / 8;
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const INDEX_LETTERS = 'abcdefgh';
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function drawChessBoard(canvas) {
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function drawChessBoard(canvas) {
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let ctx = canvas.getContext('2d');
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let ctx = canvas.getContext('2d');
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let indexMargin = (canvas.width + canvas.height) / 2 / 16;
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let w = canvas.width - indexMargin;
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let h = canvas.height - indexMargin;
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let bw = w / 8;
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let bh = h / 8;
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// Draw squares
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// Draw squares
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ctx.fillStyle = '#c0c0c0';
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ctx.fillStyle = '#c0c0c0';
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for (let r = 0; r < 8; r++) {
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for (let r = 0; r < 8; r++) {
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for (let c = 0; c < 8; c++) {
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for (let c = 0; c < 8; c++) {
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if ((r + c) % 2) ctx.fillRect(bw*c+indexMargin, bh*r+indexMargin, bw, bh);
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if ((r + c) % 2) ctx.fillRect(c*BOX_WIDTH + INDEX_MARGIN,
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r*BOX_HEIGHT + INDEX_MARGIN,
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BOX_WIDTH, BOX_HEIGHT);
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}
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}
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}
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}
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// Draw letters
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// Draw letters
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let indexLetters = 'abcdefgh';
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ctx.fillStyle = 'black';
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ctx.fillStyle = 'black';
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let fontsize = indexMargin / 2;
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let fontsize = INDEX_MARGIN / 2;
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ctx.font = fontsize.toString() + 'px Monospace';
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ctx.font = `${fontsize}px Monospace`;
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for (let idx = 0; idx < 8; idx++) {
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for (let idx = 0; idx < 8; idx++) {
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ctx.fillText(indexLetters[idx],
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ctx.fillText(INDEX_LETTERS[idx],
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bw*idx + bw/2 + indexMargin - fontsize / 4,
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BOX_WIDTH*idx + BOX_WIDTH/2 + INDEX_MARGIN - fontsize / 4,
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indexMargin / 2);
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INDEX_MARGIN / 2);
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ctx.fillText((8-idx).toString(),
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ctx.fillText((8-idx).toString(),
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indexMargin / 2 - fontsize / 4,
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INDEX_MARGIN / 2 - fontsize / 4,
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bh*idx + bh/2 + indexMargin + fontsize / 4);
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BOX_HEIGHT*idx + BOX_HEIGHT/2 + INDEX_MARGIN + fontsize / 4);
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}
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}
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}
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}
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