Major overhaul of the architecture

It's pretty horrible to have a commit messing up 90% of the code and
also stuff isn't really well organized, but probably it needed to be
done...
This commit is contained in:
2021-08-13 17:16:56 +02:00
parent 0540b262dd
commit ab1e70e7d4
3 changed files with 240 additions and 148 deletions

View File

@@ -5,6 +5,6 @@
<title>Chess</title> <title>Chess</title>
</head> </head>
<body> <body>
<script src="main.js"></script> <script type="module" src="main.js"></script>
</body> </body>
</html> </html>

View File

@@ -1,131 +1,8 @@
const BOX_SIDE = 80; import * as visuals from './visuals.js';
const INDEX_MARGIN = BOX_SIDE / 2;
const INDEX_LETTERS = 'abcdefgh';
function createCanvas() {
let canvas = document.createElement('canvas');
let boardSide = BOX_SIDE * 8 + INDEX_MARGIN;
canvas.width = boardSide;
canvas.height = boardSide;
document.body.appendChild(canvas);
return canvas
}
function drawChessBoard(canvas) {
let ctx = canvas.getContext('2d');
// Draw squares
ctx.fillStyle = '#c0c0c0';
for (let r = 0; r < 8; r++) {
for (let c = 0; c < 8; c++) {
if ((r + c) % 2) ctx.fillRect(c*BOX_SIDE + INDEX_MARGIN,
r*BOX_SIDE + INDEX_MARGIN,
BOX_SIDE, BOX_SIDE);
}
}
// Draw letters
ctx.fillStyle = 'black';
let fontsize = INDEX_MARGIN / 2;
ctx.font = `${fontsize}px Monospace`;
for (let idx = 0; idx < 8; idx++) {
ctx.fillText(INDEX_LETTERS[idx],
BOX_SIDE*idx + BOX_SIDE/2 + INDEX_MARGIN - fontsize / 4,
INDEX_MARGIN / 2);
ctx.fillText((8-idx).toString(),
INDEX_MARGIN / 2 - fontsize / 4,
BOX_SIDE*idx + BOX_SIDE/2 + INDEX_MARGIN + fontsize / 4);
}
}
function computeScreenCoords(position, canvas) {
let canvasRect = canvas.getBoundingClientRect();
let rc = boardIndexToRowCol(position);
let topPx = canvasRect.top + INDEX_MARGIN + rc[0]*BOX_SIDE + window.pageYOffset;
let leftPx = canvasRect.left + INDEX_MARGIN + rc[1]*BOX_SIDE + window.pageXOffset;
return [topPx, leftPx]
}
class Move {
constructor(kind, from, to) {
this.kind = kind;
this.from = from;
this.to = to;
}
}
class Piece {
constructor(who, color, position) {
this.who = who;
this.color = color;
this.position = position;
this._im = null;
}
icon() {
return `./icons/${this.who}_${this.color}.svg`
}
draw(canvas) {
let [topPx, leftPx] = computeScreenCoords(this.position, canvas);
if (this._im === null) {
let im = new Image(BOX_SIDE, BOX_SIDE);
im.src = this.icon();
im.onload = () => {
im.style.position = 'absolute';
im.style.top = `${topPx}px`;
im.style.left = `${leftPx}px`;
};
document.body.appendChild(im);
this._im = im;
}
else {
this._im.style.top = `${topPx}px`;
this._im.style.left = `${leftPx}px`;
}
}
undraw() {
if (this._im !== null) {
this._im.remove();
this._im = null;
}
}
}
class Configuration {
constructor(pieces) {
this.pieces = pieces
}
draw(canvas) {
for (let piece of this.pieces) {
piece.draw(canvas);
}
}
getAt(position) {
for (let piece of this.pieces) {
if (piece.position === position) return piece;
}
return null;
}
dropAt(position) {
for (let idx = 0; idx < this.pieces.length; idx++) {
if (this.pieces[idx].position === position) {
this.pieces[idx].undraw();
this.pieces.splice(idx, 1);
return;
}
}
}
makeMove(move, canvas) {
let piece = this.getAt(move.from);
if (piece === null) return;
this.dropAt(move.to);
piece.position = move.to;
piece.draw(canvas);
}
}
function setupBoard() { function setupBoard() {
let pawns = []; let pawns = [];
for (let x of INDEX_LETTERS) { for (let x of 'abcdefgh') {
pawns.push(new Piece('pawn', 'black', `${x}7`), pawns.push(new Piece('pawn', 'black', `${x}7`),
new Piece('pawn', 'white', `${x}2`)); new Piece('pawn', 'white', `${x}2`));
} }
@@ -149,30 +26,122 @@ function setupBoard() {
new Piece('bishop', 'white', 'f1'), new Piece('bishop', 'white', 'f1'),
new Piece('queen', 'white', 'd1'), new Piece('queen', 'white', 'd1'),
new Piece('king', 'white', 'e1'), new Piece('king', 'white', 'e1'),
]);
}
class Backend {
constructor() {
this.config = setupBoard();
}
getConfig() {
return this.config.clone();
}
makeMove(move) {
this.config = this.config.makeMove(move);
return this.config.clone();
}
getAvailableMoves(position) {
return []
}
}
class Chess {
constructor() {
this.backend = new Backend();
this.configVis = null;
this.canvas = new visuals.Canvas();
this.moveSource = null;
this.canMoveTo = [];
this.syncBackend();
document.onclick = (ev) => this.click(ev);
console.log(this.moveSource);
}
syncBackend() {
let config = this.backend.getConfig();
if (this.configVis !== null) {
this.configVis.undraw();
}
this.configVis = new visuals.ConfigVis(config.pieces);
this.configVis.draw(this.canvas);
}
showAvailableMoves(canMoveTo) {
}
click(ev) {
console.log(this);
if (this.moveSource === null) {
this._firstClick(ev);
}
else {
this._secondClick(ev);
}
}
_firstClick(ev) {
let rcA = this.canvas.screenCoordsToRowCol(ev.clientX, ev.clientY);
if (rcA === null) return;
let positionA = visuals.rowColToBoardIndex(...rcA);
this.showAvailableMoves(this.backend.getAvailableMoves(positionA));
this.moveSource = positionA;
}
_secondClick(ev) {
let rcB = this.canvas.screenCoordsToRowCol(ev.clientX, ev.clientY);
if (rcB !== null) {
let move = {
from: this.moveSource,
to: visuals.rowColToBoardIndex(...rcB),
}
this.backend.makeMove(move);
this.syncBackend();
}
this.moveSource = null;
}
}
class Move {
constructor(kind, from, to) {
this.kind = kind;
this.from = from;
this.to = to;
}
}
class Piece {
constructor(who, color, position) {
this.who = who;
this.color = color;
this.position = position;
}
clone() {
return new Piece(this.who, this.color, this.position);
}
moveTo(position) {
return new Piece(this.who, this.color, position);
}
}
class Configuration {
constructor(pieces) {
this.pieces = pieces
}
clone() {
let pieces = [];
for (let piece of this.pieces) {
pieces.push(piece.clone());
}
return new Configuration(pieces);
}
getAt(position) {
return this.pieces.find(piece => piece.position === position) || null;
}
dropAt(position) {
return this.pieces.filter(piece => piece.position !== position);
}
makeMove(move) {
const pieceToMove = this.getAt(move.from);
if (pieceToMove === null) return this;
else return new Configuration([
...this.dropAt(move.from), pieceToMove.moveTo(move.to)
]) ])
}
} }
function boardIndexToRowCol(boardIndex) { new Chess();
let colLetter = boardIndex[0];
let rowDigit = boardIndex[1];
let row = 8 - parseInt(rowDigit);
let col = INDEX_LETTERS.indexOf(colLetter);
return [row, col];
}
async function demo() {
let canvas = createCanvas();
drawChessBoard(canvas);
let config = setupBoard();
config.draw(canvas);
await new Promise(r => setTimeout(r, 6000));
config.makeMove({'kind': 'xxx', 'from': 'e2', 'to': 'e4'}, canvas);
await new Promise(r => setTimeout(r, 2000));
config.makeMove({'kind': 'xxx', 'from': 'e7', 'to': 'e5'}, canvas);
await new Promise(r => setTimeout(r, 2000));
config.makeMove({'kind': 'xxx', 'from': 'd2', 'to': 'd4'}, canvas);
await new Promise(r => setTimeout(r, 2000));
config.makeMove({'kind': 'xxx', 'from': 'e5', 'to': 'd4'}, canvas);
}
demo();

123
frontend/visuals.js Normal file
View File

@@ -0,0 +1,123 @@
const BOX_SIDE = 80;
const INDEX_MARGIN = BOX_SIDE / 2;
const INDEX_LETTERS = 'abcdefgh';
export class Canvas {
constructor() {
this._canvas = document.createElement('canvas');
let boardSide = BOX_SIDE * 8 + INDEX_MARGIN;
this._canvas.width = boardSide;
this._canvas.height = boardSide;
document.body.appendChild(this._canvas);
this.drawChessBoard();
}
drawChessBoard() {
// Draw squares
let ctx = this._canvas.getContext('2d');
ctx.fillStyle = '#c0c0c0';
for (let r = 0; r < 8; r++) {
for (let c = 0; c < 8; c++) {
if ((r + c) % 2) ctx.fillRect(c * BOX_SIDE + INDEX_MARGIN,
r * BOX_SIDE + INDEX_MARGIN,
BOX_SIDE, BOX_SIDE);
}
}
// Draw letters
ctx.fillStyle = 'black';
let fontsize = INDEX_MARGIN / 2;
ctx.font = `${fontsize}px Monospace`;
for (let idx = 0; idx < 8; idx++) {
ctx.fillText(INDEX_LETTERS[idx],
BOX_SIDE * idx + BOX_SIDE / 2 + INDEX_MARGIN - fontsize / 4,
INDEX_MARGIN / 2);
ctx.fillText((8 - idx).toString(),
INDEX_MARGIN / 2 - fontsize / 4,
BOX_SIDE * idx + BOX_SIDE / 2 + INDEX_MARGIN + fontsize / 4);
}
}
screenCoordsToRowCol(cx, cy) {
let canvasRect = this._canvas.getBoundingClientRect();
if (cx > canvasRect.right || cy > canvasRect.bottom) {
return null;
}
let canvasX = cx - canvasRect.left;
let canvasY = cy - canvasRect.top;
let row = Math.floor((canvasY - INDEX_MARGIN) / BOX_SIDE);
let col = Math.floor((canvasX - INDEX_MARGIN) / BOX_SIDE);
return [row, col];
}
rowColToScreenCoords(row, col) {
let canvasRect = this._canvas.getBoundingClientRect();
let topPx = canvasRect.top + INDEX_MARGIN + row * BOX_SIDE + window.pageYOffset;
let leftPx = canvasRect.left + INDEX_MARGIN + col * BOX_SIDE + window.pageXOffset;
return [topPx, leftPx]
}
}
function boardIndexToRowCol(boardIndex) {
let [colLetter, rowDigit] = boardIndex;
let row = 8 - parseInt(rowDigit);
let col = INDEX_LETTERS.indexOf(colLetter);
return [row, col];
}
export function rowColToBoardIndex(row, col) {
let rowDigit = 8 - row;
let colLetter = INDEX_LETTERS[col];
return `${colLetter}${rowDigit}`;
}
export class PieceVis {
constructor(piece) {
this.icon = `./icons/${piece.who}_${piece.color}.svg`;
this.position = piece.position;
this.im = null;
}
draw(canvas) {
let [topPx, leftPx] = canvas.rowColToScreenCoords(
...boardIndexToRowCol(this.position), canvas
);
if (this.im === null) {
let im = new Image(BOX_SIDE, BOX_SIDE);
im.src = this.icon;
im.onload = () => {
im.style.position = 'absolute';
im.style.top = `${topPx}px`;
im.style.left = `${leftPx}px`;
};
document.body.appendChild(im);
this.im = im;
}
else {
this.im.style.top = `${topPx}px`;
this.im.style.left = `${leftPx}px`;
}
}
undraw() {
if (this.im !== null) {
this.im.remove();
this.im = null;
}
}
}
export class ConfigVis {
constructor(configuration) {
this.configuration = configuration;
this.piecesVis = new Map();
}
draw(canvas) {
for (const piece of this.configuration) {
let pieceVis = new PieceVis(piece);
pieceVis.draw(canvas);
this.piecesVis.set(piece.position, pieceVis);
}
}
undraw() {
for (let [position, pieceVis] of this.piecesVis) {
pieceVis.undraw();
}
this.piecesVis.clear();
}
}