Files
chess/frontend/main.js

89 lines
2.8 KiB
JavaScript

var _canvas = document.getElementById('chessBoard');
const INDEX_MARGIN = (_canvas.width + _canvas.height) / 2 / 16;
const BOARD_WIDTH = _canvas.width - INDEX_MARGIN;
const BOARD_HEIGHT = _canvas.height - INDEX_MARGIN;
const BOX_WIDTH = BOARD_WIDTH / 8;
const BOX_HEIGHT = BOARD_HEIGHT / 8;
const INDEX_LETTERS = 'abcdefgh';
function drawChessBoard(canvas) {
let ctx = canvas.getContext('2d');
// Draw squares
ctx.fillStyle = '#c0c0c0';
for (let r = 0; r < 8; r++) {
for (let c = 0; c < 8; c++) {
if ((r + c) % 2) ctx.fillRect(c*BOX_WIDTH + INDEX_MARGIN,
r*BOX_HEIGHT + INDEX_MARGIN,
BOX_WIDTH, BOX_HEIGHT);
}
}
// Draw letters
ctx.fillStyle = 'black';
let fontsize = INDEX_MARGIN / 2;
ctx.font = `${fontsize}px Monospace`;
for (let idx = 0; idx < 8; idx++) {
ctx.fillText(INDEX_LETTERS[idx],
BOX_WIDTH*idx + BOX_WIDTH/2 + INDEX_MARGIN - fontsize / 4,
INDEX_MARGIN / 2);
ctx.fillText((8-idx).toString(),
INDEX_MARGIN / 2 - fontsize / 4,
BOX_HEIGHT*idx + BOX_HEIGHT/2 + INDEX_MARGIN + fontsize / 4);
}
}
function drawPiece(canvas, piece, field) {
let canvasRect = canvas.getBoundingClientRect();
let rc = boardIndexToRowCol(field);
let im = new Image(BOX_WIDTH, BOX_HEIGHT);
im.src = `./icons/${piece}.svg`;
im.onload = () => {
let topPx = canvasRect.top + INDEX_MARGIN + rc[0]*BOX_HEIGHT + window.pageYOffset;
let leftPx = canvasRect.left + INDEX_MARGIN + rc[1]*BOX_WIDTH + window.pageXOffset;
im.style.position = 'absolute';
im.style.top = `${topPx}px`;
im.style.left = `${leftPx}px`;
};
document.body.appendChild(im);
}
function _setupBoard(canvas) {
drawPiece(_canvas, 'rook_black', 'a8');
drawPiece(_canvas, 'rook_black', 'h8');
drawPiece(_canvas, 'knight_black', 'b8');
drawPiece(_canvas, 'knight_black', 'g8');
drawPiece(_canvas, 'bishop_black', 'c8');
drawPiece(_canvas, 'bishop_black', 'f8');
drawPiece(_canvas, 'queen_black', 'd8');
drawPiece(_canvas, 'king_black', 'e8');
for (let colLetter of INDEX_LETTERS) {
drawPiece(canvas, 'pawn_black', `${colLetter}7`);
drawPiece(canvas, 'pawn_white', `${colLetter}2`);
}
drawPiece(_canvas, 'rook_white', 'a1');
drawPiece(_canvas, 'rook_white', 'h1');
drawPiece(_canvas, 'knight_white', 'b1');
drawPiece(_canvas, 'knight_white', 'g1');
drawPiece(_canvas, 'bishop_white', 'c1');
drawPiece(_canvas, 'bishop_white', 'f1');
drawPiece(_canvas, 'queen_white', 'd1');
drawPiece(_canvas, 'king_white', 'e1');
}
function boardIndexToRowCol(boardIndex) {
let colLetter = boardIndex[0];
let rowDigit = boardIndex[1];
let row = 8 - parseInt(rowDigit);
let col = INDEX_LETTERS.indexOf(colLetter);
return [row, col];
}
drawChessBoard(_canvas);
_setupBoard(_canvas);