somehow managed to implement rotation cleanly
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@@ -10,6 +10,7 @@
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#include <opencv2/highgui/highgui.hpp>
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#include <opencv2/video/tracking.hpp>
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#include <aruco/aruco.h>
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#include <teleoperation/utils.hpp>
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static const std::string ARUCO_WINDOW = "Aruco window";
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@@ -25,9 +26,6 @@ class ImageConverter {
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ImageConverter() :
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it_(nh_)
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{
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ros::Rate loop_rate(0.1);
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loop_rate.sleep();
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// Subscribe to input video feed
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image_sub_ = it_.subscribe("/usb_cam/image_raw", 1,
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&ImageConverter::imageCb, this);
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@@ -75,39 +73,48 @@ class ImageConverter {
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// Draw and print aruco
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cv::Mat aruco_demo = cv_ptr->image.clone();
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for (int i = 0; i < markers.size(); i++) {
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markers[i].draw(aruco_demo, cv::Scalar(0, 0, 255), 2);
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float x = -markers[i].Tvec.at<float>(2);
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float y = markers[i].Tvec.at<float>(0);
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float z = -markers[i].Tvec.at<float>(1);
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// cv::Mat rot_mat;
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// cv::Rodrigues(markers[i].Rvec, rot_mat);
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// float roll = atan2(
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// rot_mat.at<float>(2,1),
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// rot_mat.at<float>(2,2));
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// float pitch = -atan2(
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// rot_mat.at<float>(2,0),
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// sqrt(
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// pow(rot_mat.at<float>(2,1),2) +
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// pow(rot_mat.at<float>(2,2),2)));
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// float yaw = atan2(
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// rot_mat.at<float>(1,0),
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// rot_mat.at<float>(0,0));
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markers[i].draw(aruco_demo, cv::Scalar(0, 0, 255), 2);
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cv::Mat rot_cv;
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cv::Rodrigues(markers[i].Rvec, rot_cv);
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tf::Matrix3x3 rot(
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rot_cv.at<float>(0, 0),
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rot_cv.at<float>(0, 1),
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rot_cv.at<float>(0, 2),
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rot_cv.at<float>(1, 0),
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rot_cv.at<float>(1, 1),
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rot_cv.at<float>(1, 2),
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rot_cv.at<float>(2, 0),
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rot_cv.at<float>(2, 1),
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rot_cv.at<float>(2, 2)
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);
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tf::Vector3 trans(
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markers[i].Tvec.at<float>(0),
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markers[i].Tvec.at<float>(1),
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markers[i].Tvec.at<float>(2)
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);
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tf::Matrix3x3 hmat(
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0, 0, -1,
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1, 0, 0,
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0, -1, 0
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);
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tf::Matrix3x3 another(
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0, 0, -1,
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1, 0, 0,
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0, -1, 0
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);
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rot = hmat * rot * another; // This all somehow works as expected
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trans = hmat * trans;
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tf::Transform aruco_tf(rot, trans);
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std::string id = "Aruco_";
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// int to str basically
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std::ostringstream ss;
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ss << markers[i].id;
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id += ss.str();
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id += stuff_to_str(markers[i].id);
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id += "_frame";
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tf::Transform aruco_tf;
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aruco_tf.setIdentity();
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// tf::Quaternion q;
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// q.setRPY(roll, pitch, yaw);
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aruco_tf.setOrigin(tf::Vector3(x, y, z));
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// aruco_tf.setRotation(q);
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this->aruco_pub.sendTransform(tf::StampedTransform(
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aruco_tf, ros::Time::now(), "odom",
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id.c_str()));
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